![]() ![]() We can understand wanting to make it more accessible, but there really should have been a way to ramp up the difficulty level for us old hands." Criterion needed to keep the balance poised, but it wants to pander to the less skillful gamer to sell more. It's almost permanent Boosting should be a treat, a reward, but in Revenge you're spoiled rotten. However, what Burnout Revenge gained in mayhem, 2005 Eurogamer reckoned, it lost in challenge: "The main problem with racing in Revenge is that boosting is now virtually a given. Burnout has, after all, succeeded because of its utter rampaging ridiculousness." ![]() "Like a steel-toe-capped boot applied to a child's toy car collection, you sweep all before you in a blizzard of metallic destructive insanity," said Kristan Reed in his 2005 Burnout Revenge review, "It's utterly ridiculous, but in a sense entirely in-keeping with the progression of the series so far. It was developer Criterion's fourth major Burnout title, and was perhaps most notable for its new Traffic Checking feature - which essentially encouraged you to rear-end vehicles in a never-ending explosion of glass and metal in order to best the clock and rack up those gloriously shiny medals. ![]() Criterion's blistering arcade racer Burnout Revenge is the latest game to be whipped into a suitable state for the modern age, courtesy of Microsoft's Xbox One backward-compatibility badgers.īurnout Revenge, for those keeping notes at the back, released on Xbox and PS2 in 2005, and made the leap to Xbox 360 the following year. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |